Personal Projects

Multiplayer Game

Rogue-Like multiplayer Project

A rogue-like prototype Made with Unity3d and Netcode for GameObjects as the network solution.

Multiplayer Game

Strategy Multiplayer Project

A Top Down strategy prototype Made with Unity3d and Mirror as the network solution.


VR Avatar with human procedural walk

A small prototype demonstrating an alternate solution to character feet placement and walking that uses no animations.

Multiplayer Game


My Master thesis project, Killshot, a PVP Third/First person shooter made in Unity with UNET as the networking solution.